@startuml
sprite $jasmine_original [48x48/16] {
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0000000000000016CFFFFFFFFFFFFFFC6100000000000000
00000000000019FFFFFFFFFFFFFFFFFFFF81000000000000
000000000006FFFFFFFFFFFFFFFFFFFFFFFF800000000000
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000000000006FFFFFFFFFFFFFFFFFFFFFFFF800000000000
00000000000018FFFFFFFFFFFFFFFFFFFF81000000000000
0000000000000016CFFFFFFFFFFFFFFC6100000000000000
00000000000000000158BDEFFEDB85100000000000000000
}


!define DEV2_JASMINE_ORIGINAL(_alias) ENTITY(rectangle,black,jasmine_original,_alias,DEV2 JASMINE_ORIGINAL)
!define DEV2_JASMINE_ORIGINAL(_alias, _label) ENTITY(rectangle,black,jasmine_original,_label, _alias,DEV2 JASMINE_ORIGINAL)
!define DEV2_JASMINE_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,jasmine_original,_label, _alias,DEV2 JASMINE_ORIGINAL)
!define DEV2_JASMINE_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,jasmine_original,_label, _alias,DEV2 JASMINE_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 JASMINE_ORIGINAL>> White
@enduml